Santil surrendered to me for reasons I don't quite understand. I would actually have guessed it looked a bit better for him. At least regarding points he was always a very small bit ahead. I had no idea where his 3rd hero was, I strongly suspect he was not far away from building giants, and in fact in the turn when he surrendered he got the paragon quest (but since he also got sage earlier it could also have been a reaper he summoned). So I really see no reason to quit. It's a shame I would have liked to finish this game properly. I can only speculate would be ncie to hear what happened SanTil, anyway thanks for the game attached is the final score. You can clearly see the dent when he caught my 3rd hero and killed my sidestack
Hei I make a PBEM report here: http://aow.triumph.net/forums... />@ Santil: Please don't read before the game is over: @all others: Feel free to read and comment
Turn timer = 3 days        Medium Map with Surface(Continents) and Underground       Normal Game flow speed       Â
Start town: Village        Starting units: Weak       Starting distance: Far        Roads: Average        Roaming units: Average        Treasures: Average        Cities: Few        Dwellings: Few        Ressource structures: Average        Visit structure: Average        Treasure structures: Average               Undiggable walls and Diggable Wall Sliders down to 25%        All other sliders left untouched at standard 50 %       Â
Ironman Mode: on        Seal Victory: off        Unifier Victory: off      Tactical Combat Mode - Against AI: Always Ask       Â
Game speed: Normal        Starting Resource: Standard        Starting Skills: few       All Heroes Have Resurgence: Never        Defenders Strength: Normal       Cosmic Events: Medium        Maximum Number of Heroes: 2 (1 Leader + 3 heroes)        Maximum Heroes Level:15     Â
Map Exploration: On        City Founding: On        Random heroes match player race: On        Empire Quests: Off     Â
Confirmed by Fluksen
750 | Age of Wonders 3
@all others: Feel free to read and comment
Password: cherry
Maximum Number of Heroes: 2 (1 Leader + 3 heroes)Â Â Â Â
It should be:
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)
System notification
Duel 2
Balance mod: http://steamcommunity.com/sha... Â Â Â Â Â Â
Turn timer = 3 days       Â
Medium Map with Surface(Continents) and Underground      Â
Normal Game flow speed       Â
Start town: Village       Â
Starting units: Weak      Â
Starting distance: Far       Â
Roads: Average       Â
Roaming units: Average       Â
Treasures: Average       Â
Cities: Few       Â
Dwellings: Few       Â
Ressource structures: Average       Â
Visit structure: Average       Â
Treasure structures: Average       Â
      Â
Undiggable walls and Diggable Wall Sliders down to 25%Â Â Â Â Â Â Â Â
All other sliders left untouched at standard 50 %Â Â Â Â Â Â Â Â
Ironman Mode: on       Â
Seal Victory: off       Â
Unifier Victory: off     Â
Tactical Combat Mode - Against AI: Always Ask       Â
Game speed: Normal       Â
Starting Resource: Standard       Â
Starting Skills: few      Â
All Heroes Have Resurgence: Never       Â
Defenders Strength: Normal      Â
Cosmic Events: Medium       Â
Maximum Number of Heroes: 2 (1 Leader + 3 heroes)Â Â Â Â Â Â Â Â
Maximum Heroes Level:15Â Â Â Â Â Â
Map Exploration: On       Â
City Founding: On       Â
Random heroes match player race: On       Â
Empire Quests: Off     Â
System notification
Information Duel 2