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Game #341 | Tag Team Duel

marcuspers vs  Evgendil vs  Eskild vs  AlXStormrage


Match Details

Played:2016-06-17
Savegame
Rating 3 - Regular Game
Amount of Humans:4
Kind of game:   PBEM
Game-value: 62
Result Player Classes Races Team Points Extra Points Missed Points Quitter Rate
1 marcuspersArchdruidTigrans246230here
1 EvgendilArchdruidElves241200here
2 EskildTheocratDwarves1-170-30here
2 AlXStormrageDreadnoughtHumans100-24here
Posts to the game:
user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Written by Evgendil
Continuing Eskild`s review I post 2 screenshots with the 2 last battles.


user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Confirmed by AlXStormrage
Confirmed by AlXStormrage

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Confirmed by Eskild
I will probably post some screenshots a later occasion. The report is quite accurate as it stands, even though I didn´t count the game as a slow one. Well played of our opponents. I find high elf arch druid a very solid pick in this game - and fun to play.

Dwarf theocrat was also fun to play in this game, would have wished it lasted longer so I was not forced to make what felt as a rush against our opponents, which had clearly bought some vassals?

The seal victory score should have been way higher. 20 charges made way for a lightning strike of our opponents.

I promised some screenshots. I might find more eventually. These are from after the game was decided. Just before Liam (Marcuspers) went for the seals that wasn´t really within my reach - I started UG - far NW corner. All seals were on the surface in the middle of the map, which did pack many walls and lava streams in the UG and water on the surface.



These two are when I got pressed at home meaning I couldn´t support the cunning AlX on the surface, which was doing a great job harassing the opponents without his capitol. I eventually granted him a newfound outpost, but at that point it was too late.

The last screenshots here are from my flying stack of powers point of view. At the moment defeat was realized. Two bone dragons and a large stack holding the 4th seal. Nevertheless we fought to the bitter end. Preparation for seal assault is going on in the latter screenshot.




user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Written by Evgendil
I have nothing to add to said Marcus. Eskild and AIXStormrage gave us a good and interesting battle!

Nina is a cunning woman. And elusive 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Confirmed by Evgendil
Confirmed by Evgendil

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Tough game!
A very tough game, fought on what felt like a XL map (large map+UG is absolutely massive for 4 players!), but it meant loads of battles with independents and a significant time before we actually met and engaged, which gave everyone time to prepare and build a good army/base.

From turn 2 I found a UG passage and followed it for the next 30 rounds.
In the meantime Evgendil was making his way to Nina's base on the Surface.
We eventually joined our forces, with Evgendil taking the main battles and I took Nina's (AIXStormrage) throne. Then I left 1 stack to defend the city and absorbing it, and then going back to the UG to find Eskild. I brought 3 very strong stacks, but in turn 35 Eskild attacked 2 of my stacks, I placed them stupidly and left myself open for an attack. It was a good battle (24vs11 i think), with many losses on both sides, ending with my leader sent to the void. I tried to run away with my 3rd stack, but Eskild soon caught up with me.
After this battle, and seeing the strength of Eskild, we decided a Seal Victory might be a better option, since I had no plan to go back 20 turns to reach Eskilds base another time. The Seal charges was set to 20, so after capturing 2-3 it took about 9 rounds to get the win. And Eskilds main forces was too far away to interrupt the charges.

In turn 44-45 there was some great battles around the Seal of Luxi Vidara. First Eskild and Storm mount a joint attack on my defenders, then the following turn Evgendil revenge my loss and the game is basically won.

Nina fought heroic to remain in the game after she lost her throne and main forces, which should be applauded!

I think if we didn't take the Seals, this game could easily have lasted over 100 rounds and 6 months of time.

Well fought Eskild and Storm.

For those interested, there is some videos uploaded already, the last 3 turns will be uploaded tonight/tomorrow. https://www.youtube.com/playl...

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

341 | Age of Wonders 3
Match has been reported, please confirm!
Back to the game page

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

341 | Age of Wonders 3
Match has been reported from marcuspers!
Back to the game page

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Eskild, you`re going to make a turn? I guess 4 days is enough time to make a decision even if your thinking capacity not on normal level <smiletext0>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Video
The short answer is that before I didn't know how to start recording videos, and then I saw cbower recorded a video and read a bit more about the tool/s - it turns out it's not especially hard even for the most non-technology gifted person.

I hope it's not upsetting/troubling you I didn't start from the beginning of the game, I would much rather have all Turns, obviously also nicer for the viewer. Now I had to explain the moves/battles that happened 40 turns ago!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Sure, Marcus.

just a question, though, - why start recording in the mid-game?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Videos
Hi everyone,

I've started to create videos now. 
With your permission I would like to record my rounds from now on, and post them when the match is over, they can obviously also be used to report the matches and as evidence in case a turn is restarted, for example.

Thank you!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Holiday - Timer need to be paused.
I'm on holiday from Friday morning (22nd), so can you kindly turn off the timer before then. I'm back on Monday morning.
/Marcus

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Marcus is a very honest player. Please, be confident in this guy <smiletext0> 
And you Marcus, now don`t forget to make screenshots <smiletext0> 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I agree, a screenshot would have been preferable. But as you said, sometimes it's easy to forget to print the screen, was actually a bit surprised about the sudden termination of the game. Could have been a reason for my lack of urgency to print the screen. Anyway, we are in round 4, it wasn't a battle between players and it was the first reload, so cut me some slack!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

restart noted.

Anyways, let's try to justify our actions with screenshots. If you see the error screen pop-up press PrintScreen button then save or just press F12 if you are Steam user.

I myself am forgetting to do it sometimes, but this is actually a training match with the tournament rules, so the screenshots in case of reload would be a must.

Hilliadan or any other of the Honored judges can review justification and bring out the verdict.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I finished turn 8 on my tournament game against Eskild, I just finished a video of the turn too. When the match is finished, I'll give you the link so that you can see how OP Necro is and you can give me your opinion. It was really a crazy turn with 3+2+5 units Ghouled and doubling the size of my army to land a crushing blow to Eskild.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Restarted round
Hi all,
My game crashed in the middle of a fight, when attempting to throw a spell.
Opened game again and got a warning that I try to restart an ironman game, which is not allowed.

Thought I would let you guys know.
/Marcus

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

11 lvl on 8 turn it sounds fantastic for me. But I met a very large army of the undead on 20-25 turn and with Marcus we managed to stop them. I`ll be happy to once again beat the undead if need be <smiletext0>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I will ask Gabthegab if he want to join against, and we will see how overpowered they are <smiletext0>
I was actually thinking to create a game vs Necros, for players that hate necros, maybe a 3vs3.
I know that Kwibus would take one spot against, and I know a few others that play necros well.
If you want to be a necro, I will keep you in mind.
/Marcus

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

You should find a 3rd partner marcus, and the full A Song of Blight and Ice team will face you with Necro and other, and you'll understand why people they're OP.
I'm playing Necro against Eskild in the tournament. I can tell you it's very very OP. I've never been that strong at turn 8.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

No, I had a feeling about that.
My personal opinion is that if you play a class well, it might look like you have an advantage. But hey, everyone of us is probably better at one class. That's why I want to know why people think Necomancer is so good. I've played them and they are impressive, but they also end up bleeding (sorry if you havent seen superman vs batman). My point is that they are good but not unbeatable. Especially in a team match with a good partner <smiletext0> 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

well cards on the table  
neither do we plan on playing as necro, but that wasn't the reason why I didn't want to play with the balance mode. I believe that even though necro was attempted to balance, other classes were not (sorry, my honest opinion). therefore I better play non-balanced mode, than half-balanced <smiletext0>
Game started, good luck all! 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Hi Eskild, Nice to hear from you, I was wondering where you were!
I guess the Necromancer have used Greater Animate Dead, it's a 100% success rate, so as soon as you face one you know it's going to be yours if you win the battle. I guess you knew that already, though.
I've faced some incredible strong Necromancers as well, not sure how they can level so much quicker than other classes. I guess as soon as you have "harbringers of death" they have without doubt the most suitable class for healing and doing many battles without any loss of health.

Are you playing with Strong Defenders? That should slow them down a bit I assume.
Never the less, neither me or Evgendil are playing Necromancers, doesn't suit my style of play.

I guess we can afford to give that information away <smiletext0>

Looking forward to a good and hard game!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Mod
Hi guys. I have not yet joined as AlX and I should discuss/harmonize our race/class choices. After seeing what´s going on the PBEM duel tournament, where I´m up against Hiliadan, I´m getting in favor of using Zaskows mod. In that game the turn count is now 8, and I´m up against a lvl 11 leader, including death bringers (honestly I´ve never succeeded in getting one of these reanimated in tomb battles), and lots of ghoul cursed units.

Anyway I´m looking forward to the game.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

AlX, it's not arguing, it's providing feedback to improve the balance mod. If no one says what's wrong, it cannot be fixed.

What you've said about AD and Theo is:
"Theos and Necros (and druids to some extent) are too strong in general. It’s a fact. Power leveling is possible trough usage of the additional abilities (won’t list them here, as there are too many), have done it myself, have been on the receiving end. Also when doing early battles that extra +6 regeneration is invaluable, and as we know Theos and druids also get first healing skills on lvl 3 (correct me if I am wrong) in addition to regeneration, whereas the Rogues, Dreadnoughts, Sorcerers (not counting spell as a heal), don’t get this kind of bonus. (played tigran rogues quite a few times, had situations when was down to 0x hp for all units, and had to wait 2-3 turns to replenish some of hp, or rush towards the watermelons to get at least some hp back)
Since removing regeneration auras seems like ruining the class gameplay, i’d suggest either to create similar regeneration skills for the mentioned heroes/classes or give them some healing skill, that’d allow for some extra HP regaining."
So is the only issue healing? If it's the only issue, it should be easy to fix. I feel it's an issue too but I would not solve it like that (rather decrease the healing potential of AD and Theo by removing Healing at lvl 9 and 7).
The problem is that no-one else mentioned it as an issue.

Anyway, I see I'm bothering you here so I drop it, but I strongly encourage you to provide more feedback about the mod if you think things are wrong.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Joined!
@Eskil,Evgendil you are up!

Good Luck and lets hope for a good game.
/Marcus

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

@participants:
Game has been hosted - same name as here.
Password: bf

Make sure you join in as ABAB. I am A, so next is someone from the team B.

Screens of the setting:




Good Luck and Have Fun <smiletext0>

@Hilliadan

I don't want to argue over the issue, but in my opinion current balance fails. And I did leave pretty extensive feedback on what is wrong with theo and AD (WL has different issues). Either way, as it is now - I wouldn't use it. 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

About starting distance I agree with Marcus. It should not to be too small. I also don`t mind strong defenders.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Yeah, necromancer is in good hands is very strong opponent.
I vote against mod.
I don`t mind to try tournament settings. And I think, resurrection of heroes must never. 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

@AlX: I'm surprised by your answer. Necro's economy is boosted in the mod, and I don't think that Necro needs Greater Reanimate Undead on enemy units or Ghoul Curse on heroes to win. You can still get to level 7 in turn 4 with Necro and it's still pretty OP in my opinion.
No-one provided any feedback to boost other classes and there was no constructive input regarding Theo or Druid.
I think you should provide a more detailed feedback on what you think should be done, for instance here: http://aow.triumph.net/forums... />
+ look at results on the tournament and more generally on the site: AD and Theo are not dominating.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

No I agree, lets skip the mod for this time.
Just post your preferred settings here, if other then default, and lets just quickly agree on them.

Rules here look pretty standard and straightforward.
If you prefer we can increase the map to Large since we are 4 players. 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

@marcuspers the tournament settings have been set for the solo games, but I believe most of them can be applied to the tag game.

@Hilliadan, I'm against that. Looked through list of "fixes" - currently necro get's nerfed to the point where he is weak in the economy and has no real way to get the strong units either, whereas Theo and druid issues weren't even looked at properly. Other classes get no significant boost (bit better for Dread as he gets engineer boost)

I'll vote against using this mod, but will subside with the majority's vote.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I suggest that you use the PBEM balance mod: http://steamcommunity.com/sha...

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Hi Stormrage, 

Since it's your game, I don't mind. Default settings is OK, but if you want to try Strong defenders it doesn't make much different. If you want to train for a tournament, feel free to use tournament settings. Far starting distance would be preferred though, as we don't want to rush the game and win/lose in a few rounds!
To encourage scouting/offensive play I usually put rich in resources as well, but those small differences makes little different in a 4 player match. I would say no to very strong defenders if we don't start with a sizeable army.

I'm open to suggestions <smiletext0>

If you have no preferences lets use default settings and may the best team win!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Hi, 

what would be your preffered settings for this game?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Tag Team Duel
Me and Eskild would like to practice our teamwork <smiletext0> we're up for a team duel!
Settings can be negotiated <smiletext0>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Information Tag Team Duel
Evgendil joined !!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Hello,
Me and my friend Evgendil would like to join you!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Information Tag Team Duel
marcuspers joined !!