Partie #377 | 2v2 human Theo&Warlord vs 3 necro players
cbower vs DreadReapr vs Skuns453Lirik902 vs Jonny Thunder
Détails du match
Joué: | 2016-08-28 |
Fichier de report | |
Note | 2 - Bonne partie |
Nombre de joueurs: | 4 |
Kind of game: | PBEM |
Valeur de partie : | 61 |
Résultat | Joueur | Classes | Races | Équipe | Points | Points supplémentaires | Points non gagnés | Quitteur | Evaluer |
---|---|---|---|---|---|---|---|---|---|
1 | cbower | Warlord | Humans | 1 | 4 | 0 | 0 | aqui | |
1 | DreadReapr | Theocrat | Humans | 1 | 17 | 8 | 0 | aqui | |
2 | Skuns453Lirik902 | Necromancer | Frostlings | 2 | 0 | 0 | -60 | aqui | |
2 | Jonny Thunder | Necromancer | Tigrans | 2 | 0 | 0 | -55 | aqui |
Les messages affichés sur le jeu:
This is a very interesting game. Many ups and downs. I will try to do a write up in the next week that will do it justice.
Confirmed by Jonny Thunder
I had better luck than Skuns, for I started on a really big continent, while he was on a small island. From watching Hiliadan´s video, I realized that ghoul curse and revive undead is the key of the game for me. So I tried to lvl my heros until they could revive the deathbringer in the tomb nearby. That went smoothly and while expanding over that island, I was amazed to see knights, eagle riders, trolls and even evangelists joining the ever growing evil army of darkness.
The downside was that I was constantly low on gold so I had to turn most of the treasures into coin. I wonder why those braindead knights need money at all, but hey, the game is called Age of Wonders, so that would not be the last thing I wonder about in this game.
Skuns advised me to cast whispers of the fallen, which is quite a nice spell. Should have done that much earlier.
Sooner or later my scouts discovered a middle sized island, with some unguarded cities. I had a carrion bird there with the mission to be annoying. Firstly, I casted a few undead plagues and could take a city, try to plunder it and Dread retook it next turn. A turn later, another city was unguarded, so I took it and casted dark ritual, got three bone guys and send them to the next unguarded cities. So soon the zombies where rooming that island, keeping Dread´s strong stack busy, harassing the poor people while the land slowly turned to blight. That felt how necro is supposed to be played.
Meanwhile I could mass produce settlers to meet my ever growing hunger for gold and sent 3 stacks of troops against soon-to-be Zombieland. The strongest ones I kept on my continent to clear the high lvl sites.
Suddently Cbowers army, swimming warbreeds, nagas and elements, a hero and Cbowers leader, no-nonsense looking Larissa, arrived out of the nowhere at Skuns island and quickly eliminated everything that came into their sight. All swimming or flying and with regrowth, they blitzed over it. So I hurried everything back to my throne, just in time before he got there. He hurried beyond my ships with death march, a spell which I thought is quite crappy before that game. When he attacked my throne, he faced several factors like damnation, desecration, undead tomb, despair and some undead evangelists, so Larissa was overwhelmed by her own warbreeds and other dead meat.
So Smokey was rising even higher, Skuns was about to take out Larissa´s home and on Dread´s island no living brain was left. What could possibly go wrong, i was wondering?
The first thing was that Larissa somehow could kick Skuns out of the game by killing the leader and move over half of the map to his throne in one turn. Death march is just deadly.
So it was just me and Cbower, me having spread out over 80% of the map, generating 1500 gold and 800 mana every turn, having every buff casted, and conjuring death angels while searching for Larissa´s army. He had to be in the last corner. How hard could it be to hunt him down? That was the next wonder.
Where did the champion phoenixes come from? If he conjured them, that would take around 10 turns, so the numbers did not add up. So I was becoming curious, thinking this game was sure to win. Larissa revealed her full strength when crushing my strongest army with champion mantikores and phoenixes, cutting the death angels down like grass. Somewhere in the next turns I figured it out that he had to have a spell called True resurrect and was collecting the strongest tier4s against me.
From that moment on I rushed the production of fire dragons. Army movements went back and forth, and soon I had quite an army of around 10 dragons and a suitable hero. I tried to meet him, but he would not make a stand but outmaneuvered me and razed my dragon lair.
Then that tough iron Maiden single handedly killed all my dragons with her resistance to everything, tireless and life stealing. So the big empire I had built was doomed, nothing could withstand that overkill called Larissa and all that was left to do was surrender.
So, children, that was the story, how one hero alone stood up and defeated the army of darkness. Hope you enjoyed it.
Written by Hiliadan
As I said in the chat, I'm sure Necro still has many nice strategies to show, which will pop up as soon as the easiest ones are removed by the balance mod. Dark Ritual on captured cities is one
Confirmed by cbower
One lesson I learned from this match don't get to high on yourself when things are going well or too low when things are not going well. Things started out well Dread was doing his sim city thing and I was doing my clearing thing. I made contact with Skuns home first, and got a feeling he was vulnerable. So I scrapped my plan to defend and turn the necro players, and decided to try to destroy Skuns base to cripple his ghouling. Meanwhile we were finding off scouts and light attacks. Then Johnny started doing something I haven't really seen form a necro before. He combined scout attacks with dark ritual spells. Since Dread was going sim city this was highly profitable, because the cadavers could spread quickly. It wasn't an invasion but it slowed Dread's progress, and forced us to defend. I continued on my quest to destroy Skuns base. Set a few MH and other units to he fend off light attacks, Dread moved to the mainland to continue creeping.Â
To hit Skuns I let his forces by, believing that we could fend them off long enough. By the time I was taking Skuns cities I realized my mistake way way too late. By this point I had gotten the map from explorer. Johnny had a large expansion.Not only that he had already moved in force towards Dread. Are units were out of position and there was no way to defend Dread's homeland. I had not scouted Johnny and have not played him before, I underestimated him. Not only hd he enough to take Dread's homeland, I quickly realized he had even stronger forces left at home.
My invasion was enough to take Skuns out, but besides a single city of Johnny's, I got nothing. I was left to try and outmaneuver Johnny's better stacks. It was then I decided to attack a city 3 stacks to 2. I misread how powerful the walls, damnation, and spells were. What I thought would be a small victory completely wiped my leader stack.
Dread had fallen, I lost my leader Stack, 80% of the map was owned by my opponents, my 3 cities, 2 vessels versus a network off about 15 cities, vastly outnumbered by better unites, I was completely demoralized and beaten. I turtled in my throne, waiting for the end. It was Skuns who showed up first with about 4 stacks and t4 units. He was taking me apart slowly. It was then I realized Skuns had left me an opportunity. He had moved his leader stack a bit ahead of his other stacks to do some additional clearing. Using death march and Haste berries I was able to put to stacks onto him and win. From there he had been given a new throne by Johnny, but it was on Dread's old Island. I was able to take my leader and remaining units and put them at sea. I had no idea what was out there, but it was worth the chance to me, since I had nothing to lose. See there with a mermaid shrine and death march I could hit his throne the next turn, if I was lucky I could atleast take a player with me. Well I survived and found his throne the following, which turned out to be weakly defended and Skuns had lost.
Johnny still owned the game, but that small victory convinced me to keep fighting instead of just turning and waiting to die. Sooner or later Johnny would come and take my Homelands. I would not have enough to stop him. However out west was a completely undiscovered country. Multiple outpost, a giant vassal, and plenty of great sites to feast off of. So I decided to build a clearing party of war breeds and heroes and go west. I can;t remember which site it was but I received true resurrect as a reward, and suddenly I knew I had a chance.Â
I was able to put together a t4 army from sites with true resurrect. I was able to level my hero to level 30 and get her immune to every non-physical damage type. While at the same time the giant vassal, and rewards money stabilized my gold to support them. Johnny took my homelands and found me out west. But when reach out west he did not expect me to have a t4 army and I was able to take his invasion force out at sea. From there I went home. Trying to re-establish something there. However at this point I was down to 2 stacks, losses from the previous fight. Johnny had seen me coming and had moved his 2 stacks of life stealing dragons back to my home. They reinforced 3 other stacks. I was able to death march and hit mermaid shrines and skip ahead of him. I hit some dungeons and grabbed some more manticores. Then I was able to sneak by to his Dragon dwellings and raze it. Johnny followed trying to catch me there, but I was able to use death march to hit a regrowth shrine. A level 30 maxed out hero with regrowth and and life steal is quite formidable. She alone with some resurgence units took out all of his dragons and another high ranking hero. Unbeknown to me Johnny actually had gotten degenerate from all knowing, but the AI failed to use it until it was too late.
At this point Johnny still covered most the map, but no longer had units that could travel and fight mine. Reaper's we actually not a good match, since I had gold dragon and phoenix's. The other units could large waters as well as mine. I had regained my throne researched manticores and could now start building economy. The tides had shifted. In the end true resurrect, plus high-level AD and Warlord hero, with items, and better maneuverability where more powerful then unpatched ghouling. Which is not what I set out to do at all; however it was the most dramatic comeback I have ever been apart off.Â
I still wish I had done a better job of supporting Dread, if I had done that I believe we could have turned them back and fought them together. I was too aggressive for a team match, my arrogance and foolishness cost Dread. From this I hope to learn to be a better teammate, in the long run such aggressiveness will be make for more losses then wins. There is a better way to play then how I played this game. I need to keep working on this team stuff.
Confirmed by DreadReapr
Written by DreadReapr
Confirmed by Skuns453Lirik902
377 | Age of Wonders 3
377 | Age of Wonders 3
Also thanks Skuns. It was a gamble, since I didn't know what was out there at sea, but I had nothing to lose.
To Cbower
But I have never seen such maneuverability from Warbreeds, especially on the sea. Although I learned a little travelling by the sea in the game Â
P.S. With such mobility of your stacks this session may last almost eternity
I've played many sessions when this setting was disabled. So automatically I became think about this session similarly Â
To all
If we will make another session, we need to change 2Â basic parameters.
For the first, Larissa is an almost unkillable leader. Â She has Resurrection ability And it is in session, which has a ban on the hero's resurrection. It's not a cheating, especially at fighting against Necro. But it will give very good start in any case (at any session with such rules). It turns out that we are in unequal starting conditions for at least the first 5-7 turns. Larissa's growth is unstoppable with her ability
For the second, the map need to change too. May be it should consist of continents with minimum water and with UG. Then I think each player will have enough space to growth and extension
Good Game.
To all
Restart
Map
Sorry
To Cbower
Apologies
Let´s rot and roll!
Rehosted
Système de notification
2v2 human Theo&Warlord vs 3 necro players
To cbower