Good game Tass! I don't think you played bad, Sorceror is pretty quick once floating and summon units are up and running! Also great scouts in the shape of Wisps, so makes the whole travelling much easier, as you know which path to take. Frostling Sorceror also have a great synergy with Support and Protection units, I didn't create one single Apprentice in this game, the Frost Whiches are much cheaper and with 2 Sorceror heroes and 1 Theocrat hero it was never a problem to heal the summoned units. I was lucky to find a ring with wetland walking and swimming for my Theocrat, so I could have 2 stacks of water traversing units and moved Unicorns and Frostling Guards over land, so they didn't get much XP but wasn't a big problem. Final Battle was 17vs15 and I made a video of the last battle. https://youtu.be/jUs18ZW_6A8 My plan before the battle was to use all my casting points, and let the Sorceror Hero cast Static shield (-20% Shock Weakness on all enemies) and then my leader could cast Lightning Storm which drenches all units (+40% Fire Protection, -20% Shock weakness), so all my units would be able to stun either with attacks or shield. Thanks for three great games, great opponent and gentleman!
Good game Tass! I don't think you played bad, Sorceror is pretty quick once floating and summon units are up and running! Also great scouts in the shape of Wisps, so makes the whole travelling much easier, as you know which path to take.
Frostling Sorceror also have a great synergy with Support and Protection units, I didn't create one single Apprentice in this game, the Frost Whiches are much cheaper and with 2 Sorceror heroes and 1 Theocrat hero it was never a problem to heal the summoned units. I was lucky to find a ring with wetland walking and swimming for my Theocrat, so I could have 2 stacks of water traversing units and moved Unicorns and Frostling Guards over land, so they didn't get much XP but wasn't a big problem.
Final Battle was 17vs15 and I made a video of the last battle. https://youtu.be/jUs18ZW_6A8 My plan before the battle was to use all my casting points, and let the Sorceror Hero cast Static shield (-20% Shock Weakness on all enemies) and then my leader could cast Lightning Storm which drenches all units (+40% Fire Protection, -20% Shock weakness), so all my units would be able to stun either with attacks or shield.Â
Thanks for three great games, great opponent and gentleman!
Yeah, I know I need to keep an eye on Marcus, Tass, don't worry for me, I have 100% Cold Resistance. Ok, I think we're ok to wait for you, the aim is to have a great game, no matter how long it takes! Anyway, I move back to our 4vs4 game blog, sorry for disturbing here!
LOL! It seemed that I have my personal frosty royal guard  , beware Hiliadan! Kidding aside, no problem Marcus, I suppose Hiliandan is referring to another thread where I posted about my little time for playing. Anyway if you accept some possible delay (a customer that make me work hard, my newborn Mattia, and so on) count me in!
And about this game: the worst of the three games played so far, stupid me!
I guess Tass thinking is, better make me wait 2 days for a turn, then to make 7 people wait. Also, I guess you shouldn't criticise another player for his decision so publicly. Write him a PM if you want him to reconsider!
Tass, don't tell me you don't have time after that! We have a 4th player on our side, I'm just waiting for my team mates' confirmation and we should be able to start our 4vs4.
Published on Thu, 01 Jan 1970 01:00:00 +0100
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marcus vs Tass - The Final
The great finale, where we choose the class of our opponent. Tass chose Sorcerer for me, and I chose Warlord. But after deliberation, we decide its not right. Tass play Theocrat in stead.
Confirmed by Tasslehoff
389 | Age of Wonders 3
389 | Age of Wonders 3
I don't think you played bad, Sorceror is pretty quick once floating and summon units are up and running! Also great scouts in the shape of Wisps, so makes the whole travelling much easier, as you know which path to take.
Frostling Sorceror also have a great synergy with Support and Protection units, I didn't create one single Apprentice in this game, the Frost Whiches are much cheaper and with 2 Sorceror heroes and 1 Theocrat hero it was never a problem to heal the summoned units.
I was lucky to find a ring with wetland walking and swimming for my Theocrat, so I could have 2 stacks of water traversing units and moved Unicorns and Frostling Guards over land, so they didn't get much XP but wasn't a big problem.
Final Battle was 17vs15 and I made a video of the last battle.
https://youtu.be/jUs18ZW_6A8
My plan before the battle was to use all my casting points, and let the Sorceror Hero cast Static shield (-20% Shock Weakness on all enemies) and then my leader could cast Lightning Storm which drenches all units (+40% Fire Protection, -20% Shock weakness), so all my units would be able to stun either with attacks or shield.Â
Thanks for three great games, great opponent and gentleman!
Ok, I think we're ok to wait for you, the aim is to have a great game, no matter how long it takes! Anyway, I move back to our 4vs4 game blog, sorry for disturbing here!
Kidding aside, no problem Marcus, I suppose Hiliandan is referring to another thread where I posted about my little time for playing. Anyway if you accept some possible delay (a customer that make me work hard, my newborn Mattia, and so on) count me in!
And about this game: the worst of the three games played so far, stupid me!
Also, I guess you shouldn't criticise another player for his decision so publicly. Write him a PM if you want him to reconsider!
System notification
marcus vs Tass - The Final
Tass chose Sorcerer for me, and I chose Warlord.
But after deliberation, we decide its not right. Tass play Theocrat in stead.
System notification
Information marcus vs Tass - The Final