Partie #737 | 4 player ffa
cwolfy vs Nub nub vs Ezekiel vs JustaKing
Détails du match
Résultat | Joueur | Classes | Races | Équipe | Points | Points supplémentaires | Points non gagnés | Quitteur | Evaluer |
---|---|---|---|---|---|---|---|---|---|
1 | cwolfy | Dreadnought | Frostlings | 2 | 57 | 28 | 0 | aqui | |
1 | Nub nub | Dreadnought | Dwarves | 3 | 69 | 34 | 0 | aqui | |
2 | Ezekiel | Theocrat | Frostlings | 4 | -21 | 0 | -30 | aqui | |
3 | JustaKing | unknown | unknown | 1 | 0 | 0 | -102 | aqui |
Confirmed by JustaKing
Confirmed by JustaKing
 Was a frustrating game for me. Went pretty much as Ezekial said, but my lack of AOWIII mechanics really did me in. Had no idea about these martyr things and the Auto battles really soured my taste for this game. Was well played by all though, and congratulations to the victors.
738 | Age of Wonders 3
Written by Nub nub
Also, I'm a bit amused that I contributed to my ally's victory mostly by not getting killed (I really didn't do much else in those 40 turns)^^
If the 2-3 armies Ezekiel sent to my capital had instead been available to defend his realm, things could really have taken a different turn.
(Though I'm kind of sad that I didn't get to spectate the exciting showdown that would have followed in that case...)
Overall I really enjoyed the game, though I'm not really sure whether I deserve the ranking points I got out of it
Written by cwolfy
 When i seen the dragon dwelling with only computer gaurds I had to take it.  When i seen Ezekiel loose his armies to the city of Nub Nub it seemed like a good idea to finish him off. If he had those forces at home I would of had a hard time.Â
Confirmed by Ezekiel
Being evil is not that hard but bears the risks of people ganging up on you. Tussell felt that in a FFA earlier on which I was involved in (in that one there was no allied victory - as I broke peace with my ally and was leading by score and in particular military power). Finally I meet nemesis one might say.
The alliance was a wise move as you can see from the allied victory of the winners of this game.
Justaking was defeated first - the indies dealt the main blows as you might recall from some discussions. I was defeated secondly and winners emerged succesfully.
The king met his demise by my most experienced hero, 1-2 evolved martyrs, wyverns and bandit camp scraps charging at him from the surface central dragon dwelling, that I had gained control of early mid game.
The troops defeating the king was unfortunately catched 5-10 turns leader after (or simultaneously with) by the frostling dreadnought which was ready to reap the fruits of a slain player by emerging from what share of the map, northeast, I now guess him to have occupied.
This frostling leader also claimed control of the middle dragon dwelling, can´t recall the exact order of those events.
I made the mistake of leaving the dwelling undefended allowing manual battle vs the AI.
Shortly after, I made a bad decision with the major battle at the dwarven dreadnoughts capitol with a very low chance to send another leader out of the game (against walls and several ranged troops). I blame on this the frustration about being one versus all, now knowing that I should and could have consolidated to have stood a greater chance towards the not so rookie-like opponents.
~5 turns later the frostling dreadnaughts armies arrived at my doorstep to sent me into the void and take my capitol.
Congratulations with the deserved win.
Confirmed by Nub nub
737 | Age of Wonders 3
I knew it was not a wise move to attack. You had many ranged troops and spellcasters, walls for protection and I got the probable defeat calculation.
On the other hand your leader was there so winning the battle would have meant another player eliminated - and not that you are allied that would make things a lot easier for me.
Ezekiel marched on my throne city with quite an intimidating army. Luckily I managed to rally my troups just in time and even though they were considerably lower in Tier and experience (and equal in numbers, and also mostly affected by Mark of the Heretic), my brave dwarves somehow managed to fight him off, thus defending the Throne of Nub nub.
Nothing is decided for now, but I get to keep playing a bit longer
 So just continue your turns as usual. I will hang in there and try my best to recover, but remember i'm not much of a threat any longer guys, so have mercy on me, haha.
Ezekiel would like to continue
Nub nub doesnt mind resetting
what does wolfy have to say? we will go with his tie-breaking decision.
My suggestion would be to try to revert the turns. As justa is the host - you are the one able to do that. So try doing this revert turn thing - wait something like 30 seconds, repeat, until it´s my turn once again. Then I can press end turn and you will see if there´s still problems.
I´ll delay my current turn until you have done that.
I would like to continue the game as I´m doing all right - not perfectly at all.
If the issue persists, I for one wouldn't mind restarting since we're not really far in yet.
Â
edit- oh, and my town had shrunk one size.
well, the mod in game still says 1.21, but i'm assuming as soon as we start it will be updated? I dont know how that will work. but there is already someone else logged into the game, so the password must work. Make sure the you are capitalizing the G in game and the O in on and that there is a space in between each word.
Waiting on the two other players to join.
Système de notification
4 player ffa
Password : Game On
First time creating a game, so we will see how it goes. Veterans and new players welcome. Let me know if you have any suggestions or advice on how to do this, as I have no idea at all!! haha
Mods used : PBEM
                PBEM++
 if anyone has any other mod suggestions, i'm open to hear them. Also open to any changes in options, so just let me know.
Turn timer = 4 days
Medium Map with Surface and Underground on Land Map
Normal Game flow speed
Start town: Village
Starting units: Weak
Starting distance: Far
Roads: Few
Roaming units: Average
Treasures: Average
Cities: Few
Dwellings: Few
Resource structures: Average
Visit structure: Average
Treasure structures: Average
Water Slider at 25%
Undiggable walls and Diggable Wall Sliders down to 15%
All other sliders left untouched at standard 50 %
4 teams of 1Â
Ironman Mode: on
Seal Victory: off
Unifier Victory: at 2 Beacons
Tactical Combat Mode - Against AI: Always Ask
Game speed: Normal
Starting Resource: Standard
Starting Skills: Normal
All Heroes Have Resurgence: Never
Defenders Strength: Strong
Cosmic Events: Medium
Maximum Number of Heroes: 5 (1 Leader + 4 heroes)
Maximum Heroes Level: 20
Map Exploration: On
City Founding: On
Random heroes match player race: Off
Empire Quests: On
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Information 4 player ffa
Système de notification
Information 4 player ffa
Welcome Nub-nub!
  Cant wait to start, myself. I have never played multiplayer before, so it's pretty exciting for me. If no one else joins, we can just do a 1v1 if you want.
just wanted to wish you a nice game and if you have the time to write reports... hint hint
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Information Game #1
Finally, you should drop a line about your game in the PBEM Player Pool otherwise only hard core gamers will know about it (though the weekly newsletter about open game will be sent today, so people will learn about it soon anyway): https://www.the-battlefield.c...