Markymark got eliminated early, I believe from independents. Gilafron and Jonny Thunder seemed to get the best start. Around round thirty, they had the highest domain and city count. Jonny took out the halfling dreadnaught (A.I.) who had started building Unity Beacons. With the A.I. enhanced cities, he took a significant advantage. Castaneda allied with Jonny and Olop allied with Gilafron and the final battles commenced. Castaneda cast Armageddon and had huge armies of flying, resurgent exalted with several smiting shrines. Gilafron did disjunct Armageddon after 5-10 turns, but too little too late. Jonny would rolled over Olop and Gilafon with some support from Castaneda. Jonny would have beaten all three remaining players even if they had allied together (which Gilafron tried to get Castaneda to do). My (Gilafron) one big mistake was that right before my war with Jonny, I lost my leader in a battle where I missed clicked. I thought I had ranged weapon selected, but, nope, my leader charged a company of baddies alone. It did set my research back three turns and caused four or so champion-level griffons and phantasmal warriors to desert. I was researching Age of Magic, but never got close to it after that set back. This set back did not alter the outcome, I think Jonny had the game in hand at this point. It would have only slowed him down a bit.
At the beginning Cantaneda and me went along with a no aggression agreement. With no thread around me I just did one thing: expanding as fast and aggressivly as i possibly could. Luckily i didn´t do any major mistakes in this game, and was gathering strength massivly. I took care of the ai dreadnought, who gave me a very hard battle. I had to conquere his throne against lots of cannons and at around 5 juggernauts, who where really tough to fight.
Thanks to my non-dying army, transfere pain and massive healing behind the lines i could take him out. As it turned out, that was an brilliant idea, because the cities were worth the trubble. Pure goldmines and the new workbench of my empire. I think the rest of the players must have grown wary. My domain reached over almost half the map now, also down in the underground. Gilafron was south, Olop west.
The next brilliant idea was to expand to the sunny south, so i went to war with Gilafron. We had some issues before, so it was only logical to do so. At this time i was pumping out orcish exaltet and shrines as many as i possibly could. When i declared war to Gilafron, suddently also Olop went against me, and then even Castaneda. I was a bit shocked, but as it turned out that Castaned did just press the wrong button and allied with me some turns after that.
The coming battles were quite big, but thanks to my orcish angels there was not much my enemies could do. I had a hard time collecting points for armageddon due to the many fightings per round, but as soon as i casted it, the power was overwhelming and victory was near. Around turn 80 everything was over and the world was save once more. Thanks to all for that thrilling match! Jonny
Markymark got eliminated early, I believe from independents. Â Gilafron and Jonny Thunder seemed to get the best start. Â Around round thirty, they had the highest domain and city count. Â Jonny took out the halfling dreadnaught (A.I.) who had started building Unity Beacons. Â With the A.I. enhanced cities, he took a significant advantage. Â Castaneda allied with Jonny and Olop allied with Gilafron and the final battles commenced. Â Castaneda cast Armageddon and had huge armies of flying, resurgent exalted with several smiting shrines. Â Gilafron did disjunct Armageddon after 5-10 turns, but too little too late. Â Jonny would rolled over Olop and Gilafon with some support from Castaneda. Â Jonny would have beaten all three remaining players even if they had allied together (which Gilafron tried to get Castaneda to do).
My (Gilafron) one big mistake was that right before my war with Jonny, I lost my leader in a battle where I missed clicked. Â I thought I had ranged weapon selected, but, nope, my leader charged a company of baddies alone. Â It did set my research back three turns and caused four or so champion-level griffons and phantasmal warriors to desert. Â I was researching Age of Magic, but never got close to it after that set back. Â This set back did not alter the outcome, I think Jonny had the game in hand at this point. Â It would have only slowed him down a bit.
Guys, I just realized you are playing with Jonny Thunder here. Could one of you please send him messages (through in game message system and through PBEM server message system) to ask him to come here to join the 8 players tournament please? That would be great if he could eventually join!....
Sorry, i have lost. Lost all troops except 4 heroes. Lost my capitol against tier2 Indies and was too weak for recapture (had noticed-no mana-no Chance against wall)
myl_supporter has written at 06/12/2015, 12:53 PM >>
the heroes are weaker at start, but you have more options. About balancing Think not, it make it unbalanced. Â Another is the heroes go slower, but you can achieve lvl60 better for a large game, like we play.Â
I upgraded to the newest official release of AOW3, 1.704, and played my turn.  During a battle I clicked on my hero (not my leader) to see her abilities.  When I clicked on "close" the game crashed.  Here is an image of the crash dialog.
Shall be an epic game with large+ug. 6 Heroes. Map will be filled with emperor kis to 8. (No Turntimer - when you promise me to Play fast), Beta allowed. Defender very strong, Much Indies (cities, Buildings more) No City Building allowed (not like this)
And with heroes Mods:
1) Epic Hero Levels / Scaled Abilities version http://steamcommunity.com/sharedfiles/filedetails/?id=529088245&searchtext=Hero More Heroes Levels but you climb slower (Lvl2 Hero Need 100 exp but can share 10 Points instead 5). 2) Truimphal Heroes http://steamcommunity.com/workshop/browse/?appid=226840&browsesort=totaluniquesubscribers§ion=readytouseitems 3) Hero Development Mode http://steamcommunity.com/workshop/browse/?appid=226840&searchtext=heroes&childpublishedfileid=0&browsesort=totaluniquesubscribers§ion=readytouseitems
Can we try this experience. I like to lvl my hereos
heya guys, Sorry for quiting, hope I don't upset anyone, just running short on the slots and this game seems a long way until getting setup. appologies for the caused trouble!
Confirmed by Jonny Thunder
Thanks to my non-dying army, transfere pain and massive healing behind the lines i could take him out. As it turned out, that was an brilliant idea, because the cities were worth the trubble. Pure goldmines and the new workbench of my empire. I think the rest of the players must have grown wary. My domain reached over almost half the map now, also down in the underground. Gilafron was south, Olop west.
The next brilliant idea was to expand to the sunny south, so i went to war with Gilafron. We had some issues before, so it was only logical to do so. At this time i was pumping out orcish exaltet and shrines as many as i possibly could. When i declared war to Gilafron, suddently also Olop went against me, and then even Castaneda. I was a bit shocked, but as it turned out that Castaned did just press the wrong button and allied with me some turns after that.
The coming battles were quite big, but thanks to my orcish angels there was not much my enemies could do. I had a hard time collecting points for armageddon due to the many fightings per round, but as soon as i casted it, the power was overwhelming and victory was near. Around turn 80 everything was over and the world was save once more.
Thanks to all for that thrilling match!
Jonny
Confirmed by Olop
FYI, I was a Tigran Rogue wizard.
Confirmed by MARKYMARK
Written by MARKYMARK
253 | Age of Wonders 3
253 | Age of Wonders 3
My (Gilafron) one big mistake was that right before my war with Jonny, I lost my leader in a battle where I missed clicked. Â I thought I had ranged weapon selected, but, nope, my leader charged a company of baddies alone. Â It did set my research back three turns and caused four or so champion-level griffons and phantasmal warriors to desert. Â I was researching Age of Magic, but never got close to it after that set back. Â This set back did not alter the outcome, I think Jonny had the game in hand at this point. Â It would have only slowed him down a bit.
Hiliadan has written at 07/12/2015, 10:57 AM >>
That would be great if he could eventually join!....
MARKYMARK >> I'm out
Lost all troops except 4 heroes. Lost my capitol against tier2 Indies and was too weak for recapture
(had noticed-no mana-no Chance against wall)
GG. Have fun
myl_supporter has written at 06/12/2015, 12:53 PM >>
About balancing
Think not, it make it unbalanced. Â Another is the heroes go slower, but you can achieve lvl60 better for a large game, like we play.Â
cbower >> How is this game going?
Olop has written at 29/10/2015, 05:13 PM >>
my turn. Â During a battle I clicked on my hero (not my leader) to see
her abilities. Â When I clicked on "close" the game crashed. Â Here isÂ
an image of the crash dialog.
I replayed my turn.
Olop
MARKYMARK has written at 25/10/2015, 09:49 PM >>
Please join PBEM11, you are missing.
(I'm back now, i wish to start)
myl_supporter has written at 21/10/2015, 02:52 PM >>
The game is open, pw battlefield
This is a fun game, no ladder.
Maybe this mods are awful or unbalanced.
Regards, Mark
PBEM 11 - Hero Game
6 Heroes.
Map will be filled with emperor kis to 8.
(No Turntimer - when you promise me to Play fast), Beta allowed.
Defender very strong, Much Indies (cities, Buildings more)
No City Building allowed (not like this)
And with heroes Mods:
1) Epic Hero Levels / Scaled Abilities version
http://steamcommunity.com/sharedfiles/filedetails/?id=529088245&searchtext=Hero
More Heroes Levels but you climb slower (Lvl2 Hero Need 100 exp but can share 10 Points instead 5).
2) Truimphal Heroes
http://steamcommunity.com/workshop/browse/?appid=226840&browsesort=totaluniquesubscribers§ion=readytouseitems
3) Hero Development Mode
http://steamcommunity.com/workshop/browse/?appid=226840&searchtext=heroes&childpublishedfileid=0&browsesort=totaluniquesubscribers§ion=readytouseitems
Can we try this experience. I like to lvl my hereos
InformationPBEM 11 - Hero Game
Written by Olop
accommodate our timezones. Â Let me know if I should
be in a different location.
Written by MARKYMARK
Password battlefield
Written by myl_supporter
Written by Olop
Gilafron sent me some instructions for using a mod and
I am planning on trying it out today or tomorrow.
InformationPBEM 11 - Hero Game
Written by MARKYMARK
mods
Written by MARKYMARK
http://steamcommunity.com/sha...
question
Written by MARKYMARK
InformationPBEM 11 - Hero Game
Written by MARKYMARK
Written by MARKYMARK
Regards, Mark
Written by AlXStormrage
Sorry for quiting, hope I don't upset anyone, just running short on the slots and this game seems a long way until getting setup.
appologies for the caused trouble!
InformationPBEM 11 - Hero Game
InformationPBEM 11 - Hero Game
Written by Gilafron
InformationPBEM 11 - Hero Game