I eliminated Castenada pretty early with a stack of 2 Trolls, 1 T3, 2 T2 and my Leader, coming out of the subterraneans, razing everything and then getting in again. Then I focused on eliminating the only other players who had started in the underground, to avoid being attacked in my domain later on. Mauvebutterfly retreated in front of my army and I took all his cities, then he got killed by independant. At the same time, AlX was being harassed and eliminated by ExNihil. As ExNihil was getting stronger (Monoculture), I decided to attack him and raze as much cities as possible so my secondary army attacked him at the opposite of where I assumed his main stack was (where AlX was). It worked well and I went back in the subterraneans before his main army arrived (I saw his Leader stack before his Leader got lvl 11 and invisible). Then at some point, ExNihil made the mistake to venture close to the entry of the underground where I was lurking, I came out and killed him (he made a second bigger mistake: split his stacks so that I could take then 2 by 2 instead of 3 at the same time). He then surrendered partly due to real life reason. Otherwise he would clearly have ended up at least 2nd and the fight would have been much longer and unsure. Grolop was probably one of the weakest player (sorry Grolop, no offense ) but was left alone a while as Castaneda was eliminated first and was the only player next to him. I just took very easily all his surface cities while he was attacking the cities Mauve had at the beginning. Eventually I neared on him with many units, T4 and all and crushed him in an epic battle.
Enjoyed the game. Â Though an early aggressive mistake sent my wizard to the void which slowed things way down. Â Not much action till the end when I was way behind.
The pace was much better than I expected after seeing the timezone order. Â Thanks to all the other players for their quick pace. Â
I eliminated Castenada pretty early with a stack of 2 Trolls, 1 T3, 2 T2 and my Leader, coming out of the subterraneans, razing everything and then getting in again. Then I focused on eliminating the only other players who had started in the underground, to avoid being attacked in my domain later on. Mauvebutterfly retreated in front of my army and I took all his cities, then he got killed by independant.
At the same time, AlX was being harassed and eliminated by ExNihil.
As ExNihil was getting stronger (Monoculture), I decided to attack him and raze as much cities as possible so my secondary army attacked him at the opposite of where I assumed his main stack was (where AlX was). It worked well and I went back in the subterraneans before his main army arrived (I saw his Leader stack before his Leader got lvl 11 and invisible).
Then at some point, ExNihil made the mistake to venture close to the entry of the underground where I was lurking, I came out and killed him (he made a second bigger mistake: split his stacks so that I could take then 2 by 2 instead of 3 at the same time).
He then surrendered partly due to real life reason. Otherwise he would clearly have ended up at least 2nd and the fight would have been much longer and unsure.
Grolop was probably one of the weakest player (sorry Grolop, no offense ) but was left alone a while as Castaneda was eliminated first and was the only player next to him. I just took very easily all his surface cities while he was attacking the cities Mauve had at the beginning. Eventually I neared on him with many units, T4 and all and crushed him in an epic battle.
I report the game victory, even though AoW seems crashed right now after I pushed the wrong button (Power button........). I attach the final battle screenshot I took just before I pushed Power.
Hi Olop, sorry I had something urgent yesterday and couldn't play my turn so I de-activated the turn timer. I should play my turn today evening China time and re-activate the timer. It should not happen again.
Thanks ExNihil. I'm quite embarassed it happened though! Hope it won't happen again (though misclicking is my constant fear when I'm playing PBEM - as I don't play live MP, otherwise I would fear it even more in live -). I send additional screenshots to SeeR by email, to be transparent about it.
EDIT: by the way, I laughed when I received that: "
I confirm the reload, and I suggest that in cases of such misclicking it will be ok to reload games - players shouldn't lose games because of such stupid mistakes, they happen to everybody from time to time.Â
lol I sent you the printscreen through the MP system here, did you get it? I cut it a lot to avoid giving you unecessary information but I can also give a bigger one to SeeR and / or to you (e.g. the wider map for you).
The missclick is pretty big, it's not an error of placement for the fight, it's like 3 hexes in the wrong direction.
You are asking for permission to reload for an optimal fight sequence to kill my forces since you misclicked and moved wrong and are now exposed and will lose units? hmmmm. Well, sure send me a print screen in steam, through dropbox and I'll try to oblige you, if nothing else just for the audacityÂ
I just made a missclick after moving one group of units. I was looking at one area with some units selected and then I clicked inadvertently. Now my groups are split and I will surely lose some units because of that. I asked ExNihil by MP if I can take this back as it mainly concerns him. I'm going to send him the screenshot.
As for the problem - I didn't reload. It's like with turn 4 or 5 (can't recall which), I haven't actually finished my turn (in that instance I haven't even began it really!), but it for some reason considered it a reload. Since the timer did keep going down - same problem, I said f-it, and play'd it through. Hope it's no prob.Â
ExNihil said to me by PM we could go back to 1 turn timer. I'm going on business trip tomorrow so I'd rather keep 2 days until next Thursday, but I think I should be able to play every day.
Also, counter of turns reloaded (+ the ones I may have missed before I started the counter at the end of August): 2 ExNihil
I'm not sure to understand what was the issue with the timer ExNihil this time. You said to me "cuz the timer kept going down." What do you mean? Anyway, I don't think there is any issue with your reloading this time but I'd just like to understand what issue there was with the timer.
Hey mauvebutterfly, yep, look like you left with me alone with these 2 other killers!
Actually, the data is visible to everyone and its use is to 1/ make a match report to see who played what and 2/ generate stats that you can see there:Â http://www.the-battlefield.co... /> So when the game is finished, the winner will report the classes / races for everyone and our game will be added to the overall stats.
So, I just did something incredibly stupid and eliminated myself. First time ever playing a PBEM game, so I shouldn't be too surprised I guess. (My one other game is taking over a week per turn with 8 players, so I'm not counting that one.)
I was curious about the functionality of this website though. If I mark player information above, that should only be visible to me, right? I just set myself to goblin/druid to test if it saves, but I am assuming that the purpose of the chart is for me to record information for personal use.
Also, sorry I couldn't give people a better game. Maybe next time.
Sure, the game crash was AoW3.exe crashing - I am playing in window mode and this sometimes happens for some obscure reason.
As for using the msg functions here - I'll keep that in mind next time. Also, I hosted an FFA PBEM game now if any of you guys is interesting  - but pls do mind the time slots, so if its best that non-europeans join last I guess.Â
ExNihil reported he would be on business trip frop September 6 to 11 and asked for a turn timer of 2 days. So we'll do that during that period.
Also, counter of turn reloaded (I may have missed some): 1 ExNihil (@ExNihil: even if the game crashes, if you had loaded the turn once, it counts as reloading; the best is to provide a screenshot of the crash but it may not always be possible)
Thanks for all your work coordinating this Hiliadan.
As I reported on the AoW3 forums, I was unable to play from home for the past week and had to make use of PC cafes in order to play my turns. I am back home now, and estimate that my turns should be done more promptly from now on.
Given sleep schedules and the like, I doubt we will ever get more than one turn per day, but every little bit helps I guess.
I wanted to check when some of you may be away and unable to play their turns in the current 24h turn time? If noticed in advance, I can extend the turn timer to allow you to play your turn on an exceptional basis.
By the way, it looks like we have a shitty turn order, the turns go very slowly. In my other competitive game, we do like 1 turn / day...
Cicero Hiliadan Castaneda Olop Aix-Stormrage 1 slot open
==
Turn timer = 1 day NO BETA
==
Med Map & UnderGround on Continents with Water Slider all the way down to minimum Undiggable walls and Diggable Wall Sliders down to 15-20 % All other sliders left untouched at standard 50 % Far Starting Distance Few Roads / Cities / Dwellings Roamers , Treasures , Visit Structure and Treasure Structures all average. …………………… Each Player is given a team # ( six differnt teams one for each competitor ) at start of game to prevent alliances. Seal Victory off , Beacon Victory @ 3 Beacons , Empire Quests on Normal Speed , Standard Resource start , Normal Skills , Defenders Strong Heros = Leader Plus 5 heros , Max Level 30 , HEROS MATCH RACE turned OFF Hero Resurgence on Autocombat only City Founding On , High Speed Tactical , Medium Cosmic Events.
I was asked to fill in the last slot for this game, but I see that it says NO BETA in the instructions.
I am running the beta version currently for another PBEM game I am involved in. I'm pretty sure that the versions are incompatible, so if I understand this correctly, I would like to drop out of this match.
Sorry for the complications. EDIT: Apparently opting in and out of beta is easily done, so there shouldn't be any problems with this match. I look forward to the game!
Confirmed by AlXStormrage
Confirmed by mauvebutterfly
I was surprised goblins and necromancer were so popular.
Written by Hiliadan
Written by Olop
Confirmed by Olop
my wizard to the void which slowed things way down. Â Not
much action till the end when I was way behind.
The pace was much better than I expected after seeing the
timezone order. Â Thanks to all the other players for their quick
pace. Â
Confirmed by AlXStormrage
ExNihil has written at 26/09/2015, 07:38 PM >>
Hiliadan has written at 26/09/2015, 06:57 PM >>
You can find them here: https://www.dropbox.com/sh/39... />(screenshots of the final battle won, of the score, and of the crash)
Now I reload to do the fight again...
37 | Age of Wonders 3
37 | Age of Wonders 3
Then I focused on eliminating the only other players who had started in the underground, to avoid being attacked in my domain later on. Mauvebutterfly retreated in front of my army and I took all his cities, then he got killed by independant.
At the same time, AlX was being harassed and eliminated by ExNihil.
As ExNihil was getting stronger (Monoculture), I decided to attack him and raze as much cities as possible so my secondary army attacked him at the opposite of where I assumed his main stack was (where AlX was). It worked well and I went back in the subterraneans before his main army arrived (I saw his Leader stack before his Leader got lvl 11 and invisible).
Then at some point, ExNihil made the mistake to venture close to the entry of the underground where I was lurking, I came out and killed him (he made a second bigger mistake: split his stacks so that I could take then 2 by 2 instead of 3 at the same time).
He then surrendered partly due to real life reason. Otherwise he would clearly have ended up at least 2nd and the fight would have been much longer and unsure.
Grolop was probably one of the weakest player (sorry Grolop, no offense ) but was left alone a while as Castaneda was eliminated first and was the only player next to him.
I just took very easily all his surface cities while he was attacking the cities Mauve had at the beginning.
Eventually I neared on him with many units, T4 and all and crushed him in an epic battle.
Hiliadan has written at 26/09/2015, 06:38 PM >>
Olop has written at 23/09/2015, 06:13 AM >>
Hiliadan has written at 23/09/2015, 05:19 AM >>
Olop has written at 19/09/2015, 06:23 AM >>
the ExNihil surrendered.
Olop has written at 19/09/2015, 06:20 AM >>
Hiliadan has written at 19/09/2015, 05:55 AM >>
Hiliadan has written at 18/09/2015, 05:33 PM >>
v1.7 is released on GoG and SeeR agreed we play on v1.7 for the rest of the tournament.
Hiliadan has written at 18/09/2015, 06:14 AM >>
http://aow.triumph.net/forums/topic/end-of-summer-pbem-tournament-24-player-maximum-beer-league/page/8/
Olop has written at 18/09/2015, 03:49 AM >>
Hiliadan has written at 17/09/2015, 06:57 PM >>
I send additional screenshots to SeeR by email, to be transparent about it.
EDIT: by the way, I laughed when I received that:
"
"
ExNihil has written at 17/09/2015, 05:53 PM >>
so after seeing the screenshot,
I confirm the reload, and I suggest that in cases of such misclicking it will be ok to reload games - players shouldn't lose games because of such stupid mistakes, they happen to everybody from time to time.Â
Hiliadan has written at 17/09/2015, 05:48 PM >>
I sent you the printscreen through the MP system here, did you get it?
I cut it a lot to avoid giving you unecessary information but I can also give a bigger one to SeeR and / or to you (e.g. the wider map for you).
The missclick is pretty big, it's not an error of placement for the fight, it's like 3 hexes in the wrong direction.
ExNihil has written at 17/09/2015, 05:44 PM >>
Hiliadan >> Missclick
I asked ExNihil by MP if I can take this back as it mainly concerns him. I'm going to send him the screenshot.
ExNihil has written at 12/09/2015, 07:17 PM >>
As for the problem - I didn't reload. It's like with turn 4 or 5 (can't recall which), I haven't actually finished my turn (in that instance I haven't even began it really!), but it for some reason considered it a reload. Since the timer did keep going down - same problem, I said f-it, and play'd it through. Hope it's no prob.Â
Hiliadan has written at 12/09/2015, 06:58 PM >>
Also, counter of turns reloaded (+ the ones I may have missed before I started the counter at the end of August):
2 ExNihil
I'm not sure to understand what was the issue with the timer ExNihil this time. You said to me "cuz the timer kept going down." What do you mean?
Anyway, I don't think there is any issue with your reloading this time but I'd just like to understand what issue there was with the timer.
ExNihil has written at 05/09/2015, 09:11 PM >>
mauvebutterfly has written at 04/09/2015, 02:45 PM >>
Hiliadan has written at 04/09/2015, 01:04 PM >>
Actually, the data is visible to everyone and its use is to 1/ make a match report to see who played what and 2/ generate stats that you can see there:Â http://www.the-battlefield.co... />
So when the game is finished, the winner will report the classes / races for everyone and our game will be added to the overall stats.
mauvebutterfly >> Website Question
I was curious about the functionality of this website though. If I mark player information above, that should only be visible to me, right? I just set myself to goblin/druid to test if it saves, but I am assuming that the purpose of the chart is for me to record information for personal use.
Also, sorry I couldn't give people a better game. Maybe next time.
ExNihil has written at 01/09/2015, 06:26 PM >>
As for using the msg functions here - I'll keep that in mind next time. Also, I hosted an FFA PBEM game now if any of you guys is interesting  - but pls do mind the time slots, so if its best that non-europeans join last I guess.Â
Hiliadan has written at 31/08/2015, 06:11 PM >>
Also, counter of turn reloaded (I may have missed some):
1 ExNihil (@ExNihil: even if the game crashes, if you had loaded the turn once, it counts as reloading; the best is to provide a screenshot of the crash but it may not always be possible)
mauvebutterfly >> Fewer Delays
As I reported on the AoW3 forums, I was unable to play from home for the past week and had to make use of PC cafes in order to play my turns. I am back home now, and estimate that my turns should be done more promptly from now on.
Given sleep schedules and the like, I doubt we will ever get more than one turn per day, but every little bit helps I guess.
Hiliadan >> Absences?
I wanted to check when some of you may be away and unable to play their turns in the current 24h turn time?
If noticed in advance, I can extend the turn timer to allow you to play your turn on an exceptional basis.
By the way, it looks like we have a shitty turn order, the turns go very slowly. In my other competitive game, we do like 1 turn / day...
Hiliadan
Hiliadan has written at 04/08/2015, 04:16 PM >>
Sorry to see that you missed your turn ExNihil! :S But that's better on turn 1 than later, it's a bit as if you played as a 7th player.
Hiliadan >> Game about to be launched
SeeR Tournament - group 1
Hiliadan
Castaneda
Olop
Aix-Stormrage
1 slot open
==
Turn timer = 1 day
NO BETA
==
Med Map & UnderGround on
Continents with Water Slider all the way down to minimum
Undiggable walls and Diggable Wall Sliders down to 15-20 %
All other sliders left untouched at standard 50 %
Far Starting Distance Few Roads / Cities / Dwellings
Roamers , Treasures , Visit Structure and Treasure Structures all average.
……………………
Each Player is given a team # ( six differnt teams one for each competitor )
at start of game to prevent alliances.
Seal Victory off , Beacon Victory @ 3 Beacons , Empire Quests on
Normal Speed , Standard Resource start , Normal Skills , Defenders Strong
Heros = Leader Plus 5 heros , Max Level 30 , HEROS MATCH RACE turned OFF
Hero Resurgence on Autocombat only
City Founding On , High Speed Tactical , Medium Cosmic Events.
Information SeeR Tournament - group 1
NO BETA?
I am running the beta version currently for another PBEM game I am involved in. I'm pretty sure that the versions are incompatible, so if I understand this correctly, I would like to drop out of this match.
Sorry for the complications. EDIT: Apparently opting in and out of beta is easily done, so there shouldn't be any problems with this match. I look forward to the game!
Information SeeR Tournament - group 1