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RedChameleon Ergebnisse

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Spiel#9 | 2vs2vs2vs2 team game
Gespielt: 2018-10-15Anzahl der Menschl. Spieler: 8
Reportart: ffaenKind of game: PBEM
Spielwert: 83
ErgebnisSpielerClassesRacesTeamPunkteExtra PunkteNicht erreichte PunkteQuitterBewerte
1rickyroo222TheocratDwarves22400hier
1LightformSorcererHumans22500hier
2Skuns453Lirik902RogueHumans470-35hier
2RedChameleonNecromancerTigrans4-2040-188Jhier
3DreadReaprWarlordDraconians1-110-70hier
3BLACKCATSorcererHumans1-100-70hier
4MARKYMARKArchdruidHalflings3-330-105hier
4Elysianunknownunknown3-200-196Jhier

Bemerkung:


Written on 2018-10-25 20:09:27

@skuns i hosted a new 2v2
evryone welcome


Written on 2018-10-16 23:36:57

@Dread  I know you are hungry for matches <smiletext0>  but for me multi-games are too slow to play them. So if it will be start a new one, I can join only with 4 or, as maximum, 6 players match
P.S. Recent times I was unlucky in duel matches, so I join such matches rarely.


Written on 2018-10-16 21:59:18

NEW TEAM GAME PLZZZ


Written on 2018-10-15 21:54:00

Tough Fight.  Skuns and Marky had bad luck with bad partners in the game.  And yet they fought on, classy.  They would have made a good team.

Skuns was first to invade me and caused quite a bit of economic damage.  Dread and Blackcat invaded lightforms cities and did quite a bit of economic damage as well.  We held them off and eventually invaded them in kind.  Dread mass produced very powerful buffed Monster Hunters and of course he had is usual unkillable leader.  It took 2 of our unkillable leaders to kill his.  Light and I were concerned dread would mass produce manticores and I think that would have been the better option. 

True resurrect helped me a lot with early T4 convert and then converts on heros.  Lightform actually asked me to stop using True resurrect (OP), which I did, but the AI battles then used it.   I had leader and 7 Heros in a game with max 3 heros although one of those was a hero that surrendered to me.  And one of those heros had 30 melee strike, not including equipment.

After Dread and Blackcat were eliminated that left Skuns by himself and not many players can take on 2 equal or bigger empires by themselves so it was just a matter of time. 

Fantastic.  looking forward to another multi game.



Written on 2018-10-15 21:08:36

Ricky's starting position was very defensive. In the upper right corner at UG. Only weak Red was too close to him. But Red had decided to move his stacks to the wrong way. So Ricky could build his empire with no worries. Though I don't understand his movement to the east with only one leader's stack. So, obvious, he lost his leader =) And only then he start to grow his empire.
And I must admit - Lightform is very strong player. He built unkillable stack (5 units with 1 or 2 T3) which could clear almost any difficult site. Except may be only Castle of the Lich King. And it could be killed by 2 full stack of T2 units, I think. 
As for me I still can't build so unkillable stack. <smiletext6>  


Written on 2018-10-15 20:47:49

@Hiliadan  No, the report is correct. Dread was in the team with Blackcat. Though Blackcat wanted play with Mark - Dread had decided by another way.

@Dread  Well, I was afraid the moment when manticores will rise <smiletext1>  And this moment never came <smiletext23>  Also the map and teams starting positions (by distribution of forces) were not so ideal. 

Here is the score: Lost.jpg


Written on 2018-10-15 16:52:41

Played the match alone against three 2on2 Teams.

Was rushed from two Players from south and east (lost 2-3 cities in the first rush). I think Dreadreapr played the second rush and has beaten me, had no Chance against him.




Written on 2018-10-15 16:04:59

Wait, what were the teams?
The initial report said Dread was with Blackcat. Were you with Skuns?


Written on 2018-10-15 14:40:39

I should have tech to manticores instead of spamming monster hunters. Sry skuns 


Written on 2018-10-15 14:00:09

Ok, I will know that to use it in the future. But such method is not so informative about ingame history <smiletext6>
 And yes, congrats for our winners. <smiletext23> But they were killed my leader very fast and too easy    


Written on 2018-10-15 13:50:25

I edited the report. For team games, team must be reported as 1 player. So Skuns + RedChameleon = same result/position. So you need to check when an entire team is eliminated, not when individual players are eliminated.

Congratz rickyroo & Lightform!


Written on 2018-10-15 13:45:22



Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


no worries


Sorry for the game restart. The game stopped responding. It was a black screen instead of the game map. Had to close it from the task manager. Will attach the link to the screenshot as apparently attaching files is not working very well for me for some reason...
File with screenshot


Game Hosted: Dread Vs Rechameleon
pass: dread


Age of Wonders 3

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466       

Turn timer = 3 days       
Medium Map with Surface and Underground on Land       
Normal Game flow speed       

Start town: Village       
Starting units: Medium       
Starting distance: Far       
Roads: Few       
Roaming units: Average       
Treasures: Average       
Cities: Few       
Dwellings: Few       
Ressource structures: Average       
Visit structure: Average       
Treasure structures: Average       

Water Slider at 25%       
Undiggable walls and Diggable Wall Sliders down to 15%       
All other sliders left untouched at standard 50 %       


Ironman Mode: on       
Seal Victory: off       
Unifier Victory: off    
Tactical Combat Mode - Against AI: Always Ask       

Game speed: Normal       
Starting Resource: Standard       
Starting Skills: None      
All Heroes Have Resurgence: Never       
Defenders Strength: Strong       
Cosmic Events: Medium       
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)       
Maximum Heroes Level:20    

Map Exploration: On       
City Founding: On       
Random heroes match player race: On       
Empire Quests: Off      


Written on 2017-12-02 17:51:18

RedChameleon joined !!


Spiel#8 | 3v3
Gespielt: 2018-09-12Anzahl der Menschl. Spieler: 6
Reportart: ffaenAnzahl der Quitter: 1
Kind of game: PBEM
Spielwert: 73
ErgebnisSpielerClassesRacesTeamPunkteExtra PunkteNicht erreichte PunkteQuitterBewerte
1El_LoboRogueHalflings158290hier
1rickyroo222SorcererDraconians11200hier
1gladisDreadnoughtDwarves12100hier
2DreadReaprWarlordHalflings2-170-40hier
2rrrrookieWarlordElves2-250-40hier
2RedChameleonArchdruidGoblins2-200-84Jhier

Bemerkung:


Written on 2018-09-15 11:22:59

Confirmed by DreadReapr


Written on 2018-09-13 02:33:32

So sad when someone drops out of a game and leaves his allies hanging in the wind.  Dread and rrrookie put up a good fight and didn't quit until the end was clearly in sight.  Dread used eagles to great effect and they were almost a match for my dragons.  With 50 dead eagles and dark pact Stalkers, dragon stacks and chthonics busting down the doors it was clear the game was over for rrrookie and dread.

I wont be playing games any more unless they are against members of our club in good standing and with a reputation for not being quitters.

r



Written on 2018-09-12 23:53:05

Nice match but not that representative after the rage quitt of RedChameleon.


Geschrieben am 2018-09-12 23:28:07

Nice game which got a bit unfair after the Chameleon quitted without a word (I killed his Mainstacks before)
Nevertheless the Victory is well deserved <smiletext0>






Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


no worries


Sorry for the game restart. The game stopped responding. It was a black screen instead of the game map. Had to close it from the task manager. Will attach the link to the screenshot as apparently attaching files is not working very well for me for some reason...
File with screenshot


Game Hosted: Dread Vs Rechameleon
pass: dread


Age of Wonders 3

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466       

Turn timer = 3 days       
Medium Map with Surface and Underground on Land       
Normal Game flow speed       

Start town: Village       
Starting units: Medium       
Starting distance: Far       
Roads: Few       
Roaming units: Average       
Treasures: Average       
Cities: Few       
Dwellings: Few       
Ressource structures: Average       
Visit structure: Average       
Treasure structures: Average       

Water Slider at 25%       
Undiggable walls and Diggable Wall Sliders down to 15%       
All other sliders left untouched at standard 50 %       


Ironman Mode: on       
Seal Victory: off       
Unifier Victory: off    
Tactical Combat Mode - Against AI: Always Ask       

Game speed: Normal       
Starting Resource: Standard       
Starting Skills: None      
All Heroes Have Resurgence: Never       
Defenders Strength: Strong       
Cosmic Events: Medium       
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)       
Maximum Heroes Level:20    

Map Exploration: On       
City Founding: On       
Random heroes match player race: On       
Empire Quests: Off      


Written on 2017-12-02 17:51:18

RedChameleon joined !!


Spiel#7 | Disneyland Can Wait - 1v1
Gespielt: 2018-03-30Anzahl der Menschl. Spieler: 2
Reportart: ffaenKind of game: PBEM
Spielwert: 40
ErgebnisSpielerClassesRacesTeamPunkteExtra PunkteNicht erreichte PunkteQuitterBewerte
1blackwill357TheocratOrcs124120hier
2RedChameleonSorcererFrostlings200-25hier

Bemerkung:


Written on 2018-03-31 00:37:17

Mmh, it should affect them too because these melee boosts can't be removed. And the situation pre-1.24 was even more medal boosts.


Written on 2018-03-31 00:06:20

But it shouldn't effect games that were started with v1.23, right?


Written on 2018-03-30 21:21:56

Thanks for the game!


Written on 2018-03-30 20:06:42

Not a bug (cannot be removed) but Awakened Martyrs will be removed in v1.25 so this will be solved somehow.


Written on 2018-03-30 19:35:37

Match has been reported, please confirm!




I hope this one is a bug.


Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


no worries


Sorry for the game restart. The game stopped responding. It was a black screen instead of the game map. Had to close it from the task manager. Will attach the link to the screenshot as apparently attaching files is not working very well for me for some reason...
File with screenshot


Game Hosted: Dread Vs Rechameleon
pass: dread


Age of Wonders 3

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466       

Turn timer = 3 days       
Medium Map with Surface and Underground on Land       
Normal Game flow speed       

Start town: Village       
Starting units: Medium       
Starting distance: Far       
Roads: Few       
Roaming units: Average       
Treasures: Average       
Cities: Few       
Dwellings: Few       
Ressource structures: Average       
Visit structure: Average       
Treasure structures: Average       

Water Slider at 25%       
Undiggable walls and Diggable Wall Sliders down to 15%       
All other sliders left untouched at standard 50 %       


Ironman Mode: on       
Seal Victory: off       
Unifier Victory: off    
Tactical Combat Mode - Against AI: Always Ask       

Game speed: Normal       
Starting Resource: Standard       
Starting Skills: None      
All Heroes Have Resurgence: Never       
Defenders Strength: Strong       
Cosmic Events: Medium       
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)       
Maximum Heroes Level:20    

Map Exploration: On       
City Founding: On       
Random heroes match player race: On       
Empire Quests: Off      


Written on 2017-12-02 17:51:18

RedChameleon joined !!


Spiel#6 | 3 vs 3 team game
Gespielt: 2018-03-26Anzahl der Menschl. Spieler: 6
Reportart: ffaenKind of game: PBEM
Spielwert: 74
ErgebnisSpielerClassesRacesTeamPunkteExtra PunkteNicht erreichte PunkteQuitterBewerte
1RedChameleonNecromancerTigrans181400hier
1DreadReaprWarlordDraconians12500hier
1rickyroo222TheocratDwarves140200hier
2Skuns453Lirik902RogueTigrans2-250-40hier
2personianArchdruidElves200-48hier
2AlXStormrageWarlordGoblins2-320-40hier

Bemerkung:


Written on 2018-03-27 11:24:21

My first ever PBEM game. Lots of mistakes, but surprisingly my armies were able to win several battles in my own domain, so happy with that contribution. And well done team for winning the game. 


Written on 2018-03-27 01:02:33

very enjoyable game.  Had bad start position with necro site across lava river with the bridge that was supposed to be there submerged in the lava river so I could not cross it.   So had to travel long way around to clear the necro site.  After that got going and started building.  Sent army to invade Skuns early in game but major defenses changed that plan real fast.  Later fought two 6-stack battles with skuns which fortunately went my way. 

Excellent game with all excellent players
r


Written on 2018-03-26 21:06:51

Confirmed by DreadReapr


Written on 2018-03-26 19:52:34

Well done gyus. My congratulations <smiletext23> 
Here is the score


Written on 2018-03-26 19:49:41

Match has been reported, please confirm!


Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


no worries


Sorry for the game restart. The game stopped responding. It was a black screen instead of the game map. Had to close it from the task manager. Will attach the link to the screenshot as apparently attaching files is not working very well for me for some reason...
File with screenshot


Game Hosted: Dread Vs Rechameleon
pass: dread


Age of Wonders 3

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466       

Turn timer = 3 days       
Medium Map with Surface and Underground on Land       
Normal Game flow speed       

Start town: Village       
Starting units: Medium       
Starting distance: Far       
Roads: Few       
Roaming units: Average       
Treasures: Average       
Cities: Few       
Dwellings: Few       
Ressource structures: Average       
Visit structure: Average       
Treasure structures: Average       

Water Slider at 25%       
Undiggable walls and Diggable Wall Sliders down to 15%       
All other sliders left untouched at standard 50 %       


Ironman Mode: on       
Seal Victory: off       
Unifier Victory: off    
Tactical Combat Mode - Against AI: Always Ask       

Game speed: Normal       
Starting Resource: Standard       
Starting Skills: None      
All Heroes Have Resurgence: Never       
Defenders Strength: Strong       
Cosmic Events: Medium       
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)       
Maximum Heroes Level:20    

Map Exploration: On       
City Founding: On       
Random heroes match player race: On       
Empire Quests: Off      


Written on 2017-12-02 17:51:18

RedChameleon joined !!


Spiel#5 | Challenge #7
Gespielt: 2018-03-03Anzahl der Menschl. Spieler: 2
Reportart: ffaenKind of game: PBEM
Spielwert: 40
ErgebnisSpielerClassesRacesTeamPunkteExtra PunkteNicht erreichte PunkteQuitterBewerte
1DreadReaprWarlordOrcs1500hier
2RedChameleonTheocratOrcs200-37hier

Bemerkung:


Written on 2018-03-04 15:10:53

Confirmed by RedChameleon


Written on 2018-03-04 03:14:40

"Missing class/race?


Written on 2018-03-03 20:01:07

Match has been reported, please confirm!


Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


no worries


Sorry for the game restart. The game stopped responding. It was a black screen instead of the game map. Had to close it from the task manager. Will attach the link to the screenshot as apparently attaching files is not working very well for me for some reason...
File with screenshot


Game Hosted: Dread Vs Rechameleon
pass: dread


Age of Wonders 3

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466       

Turn timer = 3 days       
Medium Map with Surface and Underground on Land       
Normal Game flow speed       

Start town: Village       
Starting units: Medium       
Starting distance: Far       
Roads: Few       
Roaming units: Average       
Treasures: Average       
Cities: Few       
Dwellings: Few       
Ressource structures: Average       
Visit structure: Average       
Treasure structures: Average       

Water Slider at 25%       
Undiggable walls and Diggable Wall Sliders down to 15%       
All other sliders left untouched at standard 50 %       


Ironman Mode: on       
Seal Victory: off       
Unifier Victory: off    
Tactical Combat Mode - Against AI: Always Ask       

Game speed: Normal       
Starting Resource: Standard       
Starting Skills: None      
All Heroes Have Resurgence: Never       
Defenders Strength: Strong       
Cosmic Events: Medium       
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)       
Maximum Heroes Level:20    

Map Exploration: On       
City Founding: On       
Random heroes match player race: On       
Empire Quests: Off      


Written on 2017-12-02 17:51:18

RedChameleon joined !!


Spiel#4 | 2-2 Training game. Medium level.
Gespielt: 2018-02-03Anzahl der Menschl. Spieler: 4
Reportart: ffaenKind of game: PBEM
Spielwert: 59
ErgebnisSpielerClassesRacesTeamPunkteExtra PunkteNicht erreichte PunkteQuitterBewerte
1Jean_de_MetzArchdruidHumans1300hier
1SanTiLRogueGoblins147230hier
2RedChameleonTheocratOrcs200-53hier
2DreadReaprWarlordDwarves2-140-30hier

Bemerkung:


Written on 2018-02-03 17:00:05

But I'm not against making rushers' life more difficult, you know. In general I prefer to play in empire building style. So, why not, you can open a discussion about nerfing druid more


Written on 2018-02-03 16:57:03

In my comment I was answering Gladis.
Hiliadan, I think you should not make conclusions only by looking at my mana income on a screenshot. In this game we worked hard on keeping my income high. My towns were enchanted by Iron Grip and I built temples everywhere.


Written on 2018-02-03 16:45:41

I don't know about gladis' comment, but mine was about mana/gold upkeep and not about when you reach a stack or whether it is an exploit. It's pretty easy to get what you got when playing AD, with or without Column of Champions. And the upkeep is too low for T4, and the gold/mana mix means you can easily continue to summon. Look at your gold/mana in this game, a higher upkeep would have plunged you into negative territory.


Written on 2018-02-03 16:28:39

Confirmed by DreadReapr


Written on 2018-02-03 16:24:33

If honestly, I don't see any exploit here. In my 2-2 tournament game where I played druid I got my first baby spider/serpent on turn 9 after many attempts and gave up the idea of evolving animals cause it was already too late.
Here in this game I was lucky to summon 2 serpents and a spider in a row but I would have never got such a stack on turn 17 had I missed this level-up statue. I think without this statue the timing would have been pretty honest. I would have probably got such a stack on turn 22 or smth because I was running out of objects.
In my tests I was able to level up a stack of exalted on turn 25 after nerf without any statues at all.


Geschrieben am 2018-02-03 15:46:19

well, some players who choose AD ~90% of the time should rather make proposals for balance instead of exploiting it's unfair benefits in PBEM.


Written on 2018-02-03 15:18:37

Well done Jean & SanTiL!
I think we need to work on the upkeep of evolved Serpents and Spiders, it's too low now (and gold instead of mana if I remember well) and a big boost to AD.


Written on 2018-02-03 14:48:35

Confirmed by RedChameleon


Written on 2018-02-03 14:42:17

Confirmed by SanTiL


Written on 2018-02-03 14:15:55

A pretty quick and lineal game this time. The center of the map had a halfling village, 2 Forbidden Sanctums and 2 level-up statues. Both Chameleon and I had to fight for this place and be the first one to take these treasures. Fortunately, I reached them first <smiletext0> 
After taking one of the statues, I got this army:

It was no longer necessary to go to the second statue since we managed to scout Chameleon's army and it was much weaker than mine. All I had to do was to approach him and take the victory. I still brought more forces to win for sure and be able to make some pressure on my second opponent.

Dreadreapr tried to help his teammate and sent a stack there but it came too late and was caught.

It was still possible for him to continue fighting but he had a bad matchup against Santil who took the second statue and got a stack of tier-3 Shadow Stalkers trained from scoundrels. That was the reason why he surrended.
Nice game, guys. Thanks for the match <smiletext0>. 



Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


no worries


Sorry for the game restart. The game stopped responding. It was a black screen instead of the game map. Had to close it from the task manager. Will attach the link to the screenshot as apparently attaching files is not working very well for me for some reason...
File with screenshot


Game Hosted: Dread Vs Rechameleon
pass: dread


Age of Wonders 3

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466       

Turn timer = 3 days       
Medium Map with Surface and Underground on Land       
Normal Game flow speed       

Start town: Village       
Starting units: Medium       
Starting distance: Far       
Roads: Few       
Roaming units: Average       
Treasures: Average       
Cities: Few       
Dwellings: Few       
Ressource structures: Average       
Visit structure: Average       
Treasure structures: Average       

Water Slider at 25%       
Undiggable walls and Diggable Wall Sliders down to 15%       
All other sliders left untouched at standard 50 %       


Ironman Mode: on       
Seal Victory: off       
Unifier Victory: off    
Tactical Combat Mode - Against AI: Always Ask       

Game speed: Normal       
Starting Resource: Standard       
Starting Skills: None      
All Heroes Have Resurgence: Never       
Defenders Strength: Strong       
Cosmic Events: Medium       
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)       
Maximum Heroes Level:20    

Map Exploration: On       
City Founding: On       
Random heroes match player race: On       
Empire Quests: Off      


Written on 2017-12-02 17:51:18

RedChameleon joined !!


Spiel#3 | A newboy
Gespielt: 2018-01-26Anzahl der Menschl. Spieler: 2
Reportart: ffaenKind of game: PBEM
Spielwert: 37
ErgebnisSpielerClassesRacesTeamPunkteExtra PunkteNicht erreichte PunkteQuitterBewerte
1IIaanorArchdruidHalflings125120hier
2RedChameleonArchdruidElves200-25hier

Bemerkung:


Written on 2018-01-26 15:16:46

Confirmed by RedChameleon


Written on 2018-01-26 15:05:50

Match has been reported, please confirm!


Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


no worries


Sorry for the game restart. The game stopped responding. It was a black screen instead of the game map. Had to close it from the task manager. Will attach the link to the screenshot as apparently attaching files is not working very well for me for some reason...
File with screenshot


Game Hosted: Dread Vs Rechameleon
pass: dread


Age of Wonders 3

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466       

Turn timer = 3 days       
Medium Map with Surface and Underground on Land       
Normal Game flow speed       

Start town: Village       
Starting units: Medium       
Starting distance: Far       
Roads: Few       
Roaming units: Average       
Treasures: Average       
Cities: Few       
Dwellings: Few       
Ressource structures: Average       
Visit structure: Average       
Treasure structures: Average       

Water Slider at 25%       
Undiggable walls and Diggable Wall Sliders down to 15%       
All other sliders left untouched at standard 50 %       


Ironman Mode: on       
Seal Victory: off       
Unifier Victory: off    
Tactical Combat Mode - Against AI: Always Ask       

Game speed: Normal       
Starting Resource: Standard       
Starting Skills: None      
All Heroes Have Resurgence: Never       
Defenders Strength: Strong       
Cosmic Events: Medium       
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)       
Maximum Heroes Level:20    

Map Exploration: On       
City Founding: On       
Random heroes match player race: On       
Empire Quests: Off      


Written on 2017-12-02 17:51:18

RedChameleon joined !!


Spiel#2 | Fight #1
Gespielt: 2017-12-29Anzahl der Menschl. Spieler: 2
Reportart: ffaenKind of game: PBEM
Spielwert: 38
ErgebnisSpielerClassesRacesTeamPunkteExtra PunkteNicht erreichte PunkteQuitterBewerte
1HenrysixArchdruidTigrans222110hier
2RedChameleonArchdruidElves100-27hier

Bemerkung:


Written on 2017-12-29 18:51:31

GG. Nice touch with Sun Burst at the end... It made me think of how devastating it would've been on Frostings! Which is a pity <smiletext0> since I really like them...


Written on 2017-12-29 17:45:18

GG!  Luckily I was close enough to do some damage after you took those losses in your assault on the Naga dwelling.


Written on 2017-12-29 17:42:25

Match has been reported, please confirm!


Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


no worries


Sorry for the game restart. The game stopped responding. It was a black screen instead of the game map. Had to close it from the task manager. Will attach the link to the screenshot as apparently attaching files is not working very well for me for some reason...
File with screenshot


Game Hosted: Dread Vs Rechameleon
pass: dread


Age of Wonders 3

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466       

Turn timer = 3 days       
Medium Map with Surface and Underground on Land       
Normal Game flow speed       

Start town: Village       
Starting units: Medium       
Starting distance: Far       
Roads: Few       
Roaming units: Average       
Treasures: Average       
Cities: Few       
Dwellings: Few       
Ressource structures: Average       
Visit structure: Average       
Treasure structures: Average       

Water Slider at 25%       
Undiggable walls and Diggable Wall Sliders down to 15%       
All other sliders left untouched at standard 50 %       


Ironman Mode: on       
Seal Victory: off       
Unifier Victory: off    
Tactical Combat Mode - Against AI: Always Ask       

Game speed: Normal       
Starting Resource: Standard       
Starting Skills: None      
All Heroes Have Resurgence: Never       
Defenders Strength: Strong       
Cosmic Events: Medium       
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)       
Maximum Heroes Level:20    

Map Exploration: On       
City Founding: On       
Random heroes match player race: On       
Empire Quests: Off      


Written on 2017-12-02 17:51:18

RedChameleon joined !!


Spiel#1 | Challenge #8
Gespielt: 2017-12-17Anzahl der Menschl. Spieler: 2
Reportart: ffaenKind of game: PBEM
Spielwert: 40
ErgebnisSpielerClassesRacesTeamPunkteExtra PunkteNicht erreichte PunkteQuitterBewerte
1DreadReaprWarlordElves1400hier
2RedChameleonArchdruidTigrans200-39hier

Bemerkung:


Written on 2017-12-17 15:21:12

Good game. And the first finished PBEM for me. Certainly been learning things from it. 


Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


Written on 2017-12-17 15:00:58

Match has been reported, please confirm!


no worries


Sorry for the game restart. The game stopped responding. It was a black screen instead of the game map. Had to close it from the task manager. Will attach the link to the screenshot as apparently attaching files is not working very well for me for some reason...
File with screenshot


Game Hosted: Dread Vs Rechameleon
pass: dread


Age of Wonders 3

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466       

Turn timer = 3 days       
Medium Map with Surface and Underground on Land       
Normal Game flow speed       

Start town: Village       
Starting units: Medium       
Starting distance: Far       
Roads: Few       
Roaming units: Average       
Treasures: Average       
Cities: Few       
Dwellings: Few       
Ressource structures: Average       
Visit structure: Average       
Treasure structures: Average       

Water Slider at 25%       
Undiggable walls and Diggable Wall Sliders down to 15%       
All other sliders left untouched at standard 50 %       


Ironman Mode: on       
Seal Victory: off       
Unifier Victory: off    
Tactical Combat Mode - Against AI: Always Ask       

Game speed: Normal       
Starting Resource: Standard       
Starting Skills: None      
All Heroes Have Resurgence: Never       
Defenders Strength: Strong       
Cosmic Events: Medium       
Maximum Number of Heroes: 2 (1 Leader + 2 heroes)       
Maximum Heroes Level:20    

Map Exploration: On       
City Founding: On       
Random heroes match player race: On       
Empire Quests: Off      


Written on 2017-12-02 17:51:18

RedChameleon joined !!


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