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Game #767 | Duel #1

marcuspers vs  DreadReapr


Match Details

Played:2018-03-28
Amount of Humans:2
Kind of game:   PBEM
Game-value: 45
Result Player Classes Races Team Points Extra Points Missed Points Quitter Rate
1 marcuspersWarlordGoblins2400here
2 DreadReaprWarlordGoblins1-40-20here
Posts to the game:

Will post a few screenshots in the next post.


user
Published on Wed, 28 Mar 2018 20:04:38 +0200

Was a very good game, albeit a bit big map, took a long time for us to meet.
I started on the surface and had a good start with clearing good sites relatively early, collecting gold in what I was thinking a way to beat Dread at his own game = Monoculture.
I was set for monoculture at turn 28, without rushing too hard and sacrificing unit production/research.

Too my surprise Dread was able to finish Monoculture at turn 25! But I still went ahead and produced the remaining settler, as I had cleared a good area for that last settler.

I lost 2 good heroes on the way to clearing a Ziggurat and a Dungeon, the first (Ziggurat) was at turn 18, the Ziggurat had too much blight damage for my Elf Rogue to handle. I though I saved her by draining the movement of the King Serpent, but then the Glutton did a critical breath.



The reward was good though!




Since I lost out on the Monoculture, I started to produce knowledge in my main cities, trying to get to the Manticores before Dread, and clearing a few Sphinx Temples and a Wizard Tower helped me get there in turn 34. The first Manticore was then produced in turn 36 and I had 2 cities producing them, and another city producing Enhanced Armour and Greater Life Stealing Phalanx's, in case Dread brought his army the reverse way to my domain.

In building so many cities close by, I was able to take 3 cities of Dread in one turn, and then positioned my stacks he can attack 1vs3 or 3v4. Dread obviously took the latter option and this is the final battle:



And a few screenshots of the score and map:



Another thing that really paid off was to bring a builder with me, and I built at least 8 forts, some got razed but the majority still held up to the end.




user
Published on Sun, 25 Mar 2018 12:47:40 +0200

I was not over confident that my current army would be able to overrun the hordes <smiletext0>
But its good you at least have some scouting!

user
Published on Sun, 25 Mar 2018 11:44:47 +0200

why didnt u visit my kingdom with your south army
GOBLINS STRONG TOGETHERE

user
Published on Sat, 24 Mar 2018 11:28:02 +0100

Goblin Warlord Mirror match, Goblin Warlord will for sure get a win in the official statistics <smiletext0>

user
Published on Sun, 18 Mar 2018 16:00:38 +0100

Impressive with Monoculture at turn 25!

user
Published on Sun, 04 Mar 2018 14:13:41 +0100

Hosted
Duel#1
password: marcus

Published on Sat, 03 Mar 2018 20:22:28 +0100
System notification


Duel #1
Tournament Settings (except map size)

Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466 


Turn timer = 3 days 
Medium Map with Surface and Underground on Continents 
Normal Game flow speed 

Start town: Village 
Starting units: Weak 
Starting distance: Far 
Roads: Few 
Roaming units: Average 
Treasures: Average 
Cities: Few 
Dwellings: Few 
Ressource structures: Average 
Visit structure: Average 
Treasure structures: Average 

Water Slider at 25% 
Undiggable walls and Diggable Wall Sliders down to 15% 
All other sliders left untouched at standard 50 % 

Each Player is given a team number (two different teams, one for each competitor) 
Ironman Mode: on 
Seal Victory: off 
Unifier Victory: at 2 Beacons 
Tactical Combat Mode - Against AI: Always Ask 

Game speed: Normal 
Starting Resource: Standard 
Starting Skills: Normal 
All Heroes Have Resurgence: Never 
Defenders Strength: Strong 
Cosmic Events: Medium 
Maximum Number of Heroes: 2 (1 Leader + 2 heroes) 
Maximum Heroes Level: 13 

Map Exploration: On 
City Founding: On 
Random heroes match player race: Off 
Empire Quests: On 

Published on Sat, 03 Mar 2018 20:22:28 +0100
System notification


Information Duel #1
marcuspers joined !!