When everyone knows the values (classes / races, leaders) of others or at the end of the game, the values can be updated on this page, which will feed the meta statistics (please avoid revealing your or other player’s values when it may provide strategic information to your opponents).
Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466  Turn timer = 3 days  Medium Map with Surface and Underground on Continents  Normal Game flow speed  Start town: Village  Starting units: Medium  Starting distance: Far  Roads: Few  Roaming units: Average  Treasures: Average  Cities: Few  Dwellings: Few  Ressource structures: Average  Visit structure: Average  Treasure structures: Average  Water Slider at 25%  Undiggable walls and Diggable Wall Sliders down to 15%  All other sliders left untouched at standard 50 %  Ironman Mode: on  Seal Victory: off  Unifier Victory: at 2 Beacons  Tactical Combat Mode - Against AI: Always Ask  Game speed: Normal  Starting Resource: Standard  Starting Skills: Normal  All Heroes Have Resurgence: Never  Defenders Strength: Strong  Cosmic Events: Medium  Maximum Number of Heroes: 2 (1 Leader + 2 heroes)  Maximum Heroes Level: 13  Map Exploration: On  City Founding: On  Random heroes match player race: Off  Empire Quests: On Â
Max. amount of players 2