When everyone knows the values (classes / races, leaders) of others or at the end of the game, the values can be updated on this page, which will feed the meta statistics (please avoid revealing your or other player’s values when it may provide strategic information to your opponents).
Balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=661597466         Turn timer = 3 days         Medium Map with Surface and Underground on Land         Normal Game flow speed         Start town: Village         Starting units: Medium         Starting distance: Far         Roads: Few         Roaming units: Average         Treasures: Average         Cities: Few         Dwellings: Few         Ressource structures: Average         Visit structure: Average         Treasure structures: Average         Water Slider at 25%         Undiggable walls and Diggable Wall Sliders down to 15%         All other sliders left untouched at standard 50 %         Ironman Mode: on         Seal Victory: off         Unifier Victory: off      Tactical Combat Mode - Against AI: Always Ask         Game speed: Normal         Starting Resource: Standard         Starting Skills: None        All Heroes Have Resurgence: Never         Defenders Strength: Strong         Cosmic Events: Medium         Maximum Number of Heroes: 2 (1 Leader + 2 heroes)         Maximum Heroes Level:20      Map Exploration: On         City Founding: On         Random heroes match player race: On         Empire Quests: Off       Â
Max. amount of players 2